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Design & Build Review: Issue 11

17 Sep 2013 (Last Updated September 17th, 2013 10:43)

In this issue we look at the first building powered by microalgae, consider new concepts for urban spaces above and below ground, ask whether water-sensitive urban design should be made a planning requirement, profile the world’s coolest car parks and more

Design & Build Review: Issue 11

Design & Build Review: Issue 11

Innovative new concepts for urban spaces are moving design away from the dreary tower block. In the latest issue of Design & Build Review we look at two eye-catching ideas; the village in the sky and the underground city.

We also look at algae’s potential as an integrated power source following a demonstration project in Germany, and consider the best and most interesting car parks in the world.

Moreover, we look at the importance of water-sensitive urban design and ask whether architects are looking to video games for design inspiration.

Read the latest issue here.

In this issue

Living Façade
The first building powered by microalgae, through a bioreactor façade, has been unveiled in Germany. Design & Build Review looks at how the technology might impact design in the future.
Click here to read the article.

Village in the Sky
The vertical village concept offers a vibrant alternative to dreary tower blocks. As urbanisation continues to drive the need for space-efficient residential buildings, is it time to embrace this new trend as the future of high-rise living?
Click here to read the article.

City Under the Earth
BNKR Arquitectura’s Earthscraper concept aims to address Mexico City’s residential problems with a 300m-deep underground pyramid. We ask if this innovative design will ever see the light of day.
Click here to read the article.

A Cooler Way to Park
It has its own fashion boutique and tropical garden, and has been likened to a giant house of cards – now Miami parking garage 1111 Lincoln Road has been named the world’s coolest car park.
Click here to read the article.

A Watery Issue
Climate change is causing increasingly frequent and intense storms, flooding urban areas. Arup’s associate director David Evans argues that water-sensitive urban design needs to be made a planning requirement.
Click here to read the article.

Game for Design
There has been much written on how video game design is influenced by real-life architecture. But as video games become more sophisticated, we ask if architects are being inspired by game worlds.
Click here to read the article.

UN City, Copenhagen, Denmark
UN City, located on an artificial island in Marmormolen (Marble Pier) in Copenhagen, is a LEED-certified green building that brings the eight Denmark-based UN organizations together under one roof.
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Pierresvives, Montpellier, France
The Pierresvives (Living Stones) building, located in the French city of Montpellier, was inaugurated in September 2012.
Click here to read the article.

Next issue preview

As cities become increasingly crowded, a new design concept converts spaces between buildings into compact homes. We consider the challenges of designing and building in such small spaces.

We also find out if 3D printing technology could go as far as printing entire houses, and take a look at the increasing popularity of prefabricated homes.

Moreover, we investigate if student accommodation in the UK is suffering from bad planning and design, ask whether integrated energy supply should become a standard part of building design and find out how the UK’s largest library, the £188m Library of Birmingham, has been designed to appeal to readers in a digital age.

The next issue will be out in January. Sign up for your free subscription to get it delivered directly to your inbox.

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